AI Insights · Timothy · October 2025
Top Golf Games Performance in South Africa, Q3 2025
Explore the performance of the top golf games on a unified platform in South Africa during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top golf games on a unified platform in South Africa showcased varied performance metrics. Here’s a closer look at their trends based on data from Sensor Tower.
Golf Clash - Golfing Simulator from Electronic Arts saw its weekly revenue fluctuate, peaking at approximately $9.1K at the start of July, then declining to around $5.8K by mid-September. Weekly downloads initially increased to 4.7K in early July but fell to about 933 by mid-September, while weekly active users varied, ending the quarter with a rise to 7.2K.
Golf Rival - Multiplayer Game by Zynga Inc. experienced its highest weekly revenue of $2.8K in mid-July. Downloads remained relatively stable, with a notable spike to 1.8K at the end of September. Active users showed a consistent growth, reaching 2.7K by the end of the quarter.
WGT Golf demonstrated stable revenue patterns, peaking at $1.5K in late September. Downloads decreased over the quarter, starting at 1.2K and dropping to 440 by the end. Active users also declined, from 8.4K to 5.4K.
Ultimate Golf! by Miniclip.com showed a steady revenue with a slight dip mid-quarter, and downloads varied slightly, ending with 410 in the last week of September. Active users remained fairly consistent, peaking at 6.6K in early August.
Golf Battle, also from Miniclip.com, saw its revenue peak at $845 in early September, while downloads fluctuated, ending at 1.2K. Active users showed an upward trend, reaching 8.7K in early July before settling at 7.2K by the end of the quarter.
For more detailed insights, visit Sensor Tower.